Shogun Board Game in QB64 - Printable Version
+- The QB64 Edition (http://qb64.thejoyfulprogrammer.com)
+ Thread: Shogun Board Game in QB64 (/showthread.php?tid=986)
Shogun Board Game in QB64 - bplus - 09-03-2017 12:02 PM
Yeah, I tried _Limit 10 in all the mouse loops, 3 places, and that also stopped responding to mouse clicks.
I am not sure those loops are "real" or just a psuedo loop to get mouse events.
I confess with all the gosub's it's hard to tell where the main loop is.
While it's true a program should not hog the CPU, it's not so bad if a person is supposed to be only focused on the game and not multi-tasking which it just so happens Windows has been optimized for doing. I wonder about all these people who wince whenever the CPU gets used. Seems to me a proper OS would not allow a CPU to burn out as part of it's job.